A blurb on what their plans are for IoDoom3 wouldnt go astray (I know they link to the quake 3 project which lists goals there, but a couple of lines explaining the project would be helpful)
"TODO on iodoom3 itself: Add SDL for portability on input handling and window management; cmake for building; Cleanup compile-time errors; 64bit; installers for the top three platforms (Windows, Mac, Linux)"
> for now, we'll use github.
> https://github.com/TimeDoctor/iodoom3