No, because games can be competitive and therefore there is an adversarial selection effect. If there is a motion which is hard then it follows that the other players will force you to make it. This isn't theoretical. It isn't uncommon for people to grow frustrated to an extreme while playing games against someone so much better than them as to make the contest nearly pointless. Even outside of that extreme regime of adversarial selection, just look up some OSU videos. Flowcharts aren't at all harder than gaming; they are pathetically, trivially, absurdly easy in comparison to gaming.