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Mermaid uses a grid layout and it sucks in practice, so you might want to adjust your expectations.

There needs to be some kind of way to say ”these things are siblings so arrange them side by side”, and likely some other ways of grouping and placing constraints on node positions.

Otherwise, the result will be essentially random placement.

What would really be a game changer: abstraction levels, so you could have a nice top level diagram of things and then decrease level of abstraction to reveal more details.



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