The last time I was on a team using Go, we ended up ditching it for these reasons.
We realized it took about as much specialization and wheel reinventing as Rust, which offered way better developer ergonomics in ways that mattered to us and wouldn’t panic over things that weren’t easy to predict or caught by the compiler.
There were still tons of trade offs, but it worked well for us. Go is cool but I still can’t seem to figure out where and when I’d prefer it most of all… Especially the poor error handling and lack of safety. These things really drive me crazy.
Doesn't Rust also have competing nonstandard ways to handle errors? Right now I think they recommend 3rd party libraries for it (anyhow, one other I don't remember), and those library recommendations have changed over time
We realized it took about as much specialization and wheel reinventing as Rust, which offered way better developer ergonomics in ways that mattered to us and wouldn’t panic over things that weren’t easy to predict or caught by the compiler.
There were still tons of trade offs, but it worked well for us. Go is cool but I still can’t seem to figure out where and when I’d prefer it most of all… Especially the poor error handling and lack of safety. These things really drive me crazy.