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For awhile now I've been wondering just who exactly the metaverse is for. I guess this answers that question to some degree.



Actually I was thinking the opposite, assuming you are referring to VR generally and not whatever BS zucburg is on about... I've bought a quest, and I'm really not the type for new and shiny things, but it's made me feel less bad about playing the occasional computer game because it really makes you move around - vr lying down is only good for watching movies, that's about it.

In short, VR is like the standing desk for video games, but probably even better for health.




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