Probably! In that sense, this may be the first time anyone has attempted to maintain a large index of games by power consumpion.
I do find it somewhat amusing that the existence of the Deck inadvertently creates a universal benchmark. I wonder how useful that data will prove to be over time as units age and new SKUs are released?
I watched a video earlier today that touched on this, and suggested that the amount of metrics and data that Valve is allowing folks to pull out of their Steam Decks will 100% be useful when the Deck 2.0 comes out because we'll all be able to see real-world benchmarks on how it compares to the previous unit, for a lot more use-cases and types of games.
Agreed - the Steam Deck's "Game Scope" performance overlay that toggles straight from the quick menu button has been enabled in almost every single video of the Deck running I've seen.
Having an awesome performance overlay available from day one that was so easy to toggle has meant virtually all Deck videos have the benchmark data burned into them, making finding real-world comparable results from the new "universal baseline" surprisingly easy to do just watching youtube. When Deck 2 rolls, we will all be used to the Game Scope benchmark overlay format too.
I do find it somewhat amusing that the existence of the Deck inadvertently creates a universal benchmark. I wonder how useful that data will prove to be over time as units age and new SKUs are released?