Yeah, I know exactly what you mean. If the game has a timer anywhere, it's a deliberate habit-forming design. They're spaced reward schedules intended to make you come back.
The job-like feeling is real. Before they even realize it, people start organizing their own schedules around some stupid phone game. Setting alarms to wake up at 3 AM because that's when the timer resets and they can play again.
The job-like feeling is real. Before they even realize it, people start organizing their own schedules around some stupid phone game. Setting alarms to wake up at 3 AM because that's when the timer resets and they can play again.