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I've been thinking about a similar project. Do you intend to have it be only bots? I think it would be interesting to also allow human players to play against the bots (perhaps incentivized by getting preferential rakeback deals compared to the Bot players?). Many players fret about bots on other sites; it would be cool to enable those of us who want the challenge play them knowingly and with a slight financial handicap :)


I sketched out plans for the idea a while back (and have been too busy to do anything about it.) I'd have bot only games, and mixed games. I'd also have tools built into the game to let you pull up full stats on any player (there's add on software right now for major platforms that gives asynchronous advantage to players who use it, so to mitigate that it'd need to be adopted.) I think if the stats were good enough it'd be relatively easy to spot bots, which might make human-only tables possible also. The system would be punitive against bots which didn't declare themselves as such, but it would fully supportive of bots being part of the game on the online sphere.


Both could work. I’m particularly interested in the all bot variety because the pace can be very accelerated. For example, an idea I’m kicking around is having timeout be under 1 second.

I see it like HFT. You may have multiple bots running multiple playing strategies and an entire tournament could occur in minutes/hours. A large weekly tournament might even be like a sporting event for hackers.

The human vs bot scenario you’re interested in would be possible on the same platform with a longer timeout period.




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