As a relatively recent personal example I spent a few months (in bits and pieces) working out a bunch of metrical spherical geometry for myself without reference to past work, with points represented as displacement vectors to stereographically projected points at https://observablehq.com/@jrus/planisphere with the eventual goal of implementing computational geometry / cartography code using that as a canonical representation, which I think is superior to representations used currently in practical software.
The same spherical relationships are comparable (some things slightly slightly easier, some slightly trickier) to represent as displacement vectors in an embedded sphere. But there again relationships are clearer to express in GA terms.
Most of the material there is stated without proof (maybe eventually full proofs should be included), but several of the identities there I worked out very tediously with pages of scratch work in coordinates, then realized afterward the same results could be arrived at with only a few lines of GA.
Only a bit of the material is truly novel (after doing the work myself, I hunted around for sources and found some of the same formulas worked out previously using classical spherical trigonometry 200+ years ago), and e.g. some very similar material where the stereographically projected points are represented as complex numbers can be found at http://fer3.com/arc/img/110279.applications%20of%20complex%2...
In theory most of the rest could be also worked out using complex numbers or matrices, but (a) some ideas end up awkward and unidiomatic there so you would never think to do it, so that many identities that are slightly obscure in GA are almost unheard of written in other formalisms, (b) the algebraic manipulation is at least 2–3x more cumbersome.
That is a strange and unconvincing article. In outline, it goes:
1) Look at this slick solution using geometric algebra.
2) Look at how ugly the trigonometric solution is. GA is so great!
3) And, by the way, one can mechanically translate the GA solution into the usual vector notation.
Point 3 is even a bit understated: GA concepts are really only used for a few lines under "Solving for the Earth's radius." Once you hit the equation for epilson^2, it's just standard algebra and trig.
Anyway, the relevant comparison is not between trig and the GA solution; it's between GA and the usual vector language. It's really the same method in different notation. You take the cross product and separate into parallel and perpendicular components, and then you reach the epsilon^2 equation, and it's the same from there.
Also, I think the author is far too hard on the trigonometric solution. The vector solution is somewhat clever, and it for any given problem that gets placed in front of me, it's not obvious a slick solution exists. On the other hand, the philosophy of trigonometry is that given a completely determined problem about triangles, you can just trig-bash mechanically to get an answer (and here you can even before starting that small-angle approximations will make life easier, so trig is even more attractive). It's really not that bad here. Especially, the comment about it being tricky because one must find a "non-trivial relationship between the four angles" is puzzling. Anyone who's spent time with geometry problems like this knows that the first step is to angle-chase and write in all the value and relations, from which this falls out immediately (and again, totally mechanically). Then you just turn the algebra crank and win.
[I don't have time to think about the spherical geometry stuff. Sorry!]
>It's really the same method in different notation. You take the cross product and separate into parallel and perpendicular components, and then you reach the epsilon^2 equation, and it's the same from there.
Bivectors and cross-product aren't just different notation for the same thing if that's what you meant. They're distinct (but very much so related) mathematical structures. For one thing, one's associative while cross products break associativity.
As far as GA sharing a lot with the more comment vector algebra/calc methods. Personally, I'm happy that GA has an attitude of "if it's not broke, don't fix it". It also means there's really not a lot of time lost in the transition due to the compatibility. Hell it's even backwards compatible in the sense that you can still easily retrieve your axial vectors the cross product gave you if you so wish (which cleared up instantly what the exterior algebra folks were doing with their hodge star business when I decided I wanted to explore that perspective later on).
* * *
As a relatively recent personal example I spent a few months (in bits and pieces) working out a bunch of metrical spherical geometry for myself without reference to past work, with points represented as displacement vectors to stereographically projected points at https://observablehq.com/@jrus/planisphere with the eventual goal of implementing computational geometry / cartography code using that as a canonical representation, which I think is superior to representations used currently in practical software.
The same spherical relationships are comparable (some things slightly slightly easier, some slightly trickier) to represent as displacement vectors in an embedded sphere. But there again relationships are clearer to express in GA terms.
Most of the material there is stated without proof (maybe eventually full proofs should be included), but several of the identities there I worked out very tediously with pages of scratch work in coordinates, then realized afterward the same results could be arrived at with only a few lines of GA.
Only a bit of the material is truly novel (after doing the work myself, I hunted around for sources and found some of the same formulas worked out previously using classical spherical trigonometry 200+ years ago), and e.g. some very similar material where the stereographically projected points are represented as complex numbers can be found at http://fer3.com/arc/img/110279.applications%20of%20complex%2...
In theory most of the rest could be also worked out using complex numbers or matrices, but (a) some ideas end up awkward and unidiomatic there so you would never think to do it, so that many identities that are slightly obscure in GA are almost unheard of written in other formalisms, (b) the algebraic manipulation is at least 2–3x more cumbersome.