Almost all combat is N+1. The holy grail is asymmetric weaponry/tactics. Unfortunately all asymmetric weaponry/tactics is eventually countered through R&D. The critical question is whether one combatant can gain a strategic edge over another during the novelty period of the asymmetric weapon/tactic.
Ah, the joy of the Military Industrial Complex's feature treadmill.
Ah, the joy of the Military Industrial Complex's feature treadmill.