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Sorry, the process consumed all the memory and got killed :( Wasn't expecting so much activity on a single board :) Was fun to watch!



Yes, it was a fun five-minutes-community. (The first penis showed up 30 seconds later...)


The mass erasure of 3:30 still haunts us all.


Here is a new shared canvas: http://awwapp.com/draw.html#BW0Gw6c2w4

EDIT: Looks like this one got killed too :(

How many concurrent connections can this take, Senko?


As many as the memory allows (and up to 1024, but was nowhere close that number), and I think that wasn't the problem here - but it seems that once the canvas has been drawn on for long enough, the new users just can't get the previous image. I'll have to refactor the initial loading code, at the moment it naively passes all the previous drawing operations to the client with no regards to the limits.

Sorry about this, hopefully I'll be able to fix these problems soon.




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