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i can't speak to the differences between the .js objects, but the difference between the two platforms is in how you interact with your projects.

vvvv is realtime, using WIMP driven interactive patch design. it's more analogous to pd or max msp. objects receive inheritance from other objects by connecting them to each other with the mouse. it's better than max because it's tightly coupled to direct x, which, for my intents and purposes, is as close to the hardware as i need to get. the changes you make show up as soon as you make them.

processing is compiled and is typed in using the keyboard. all of that messy inheritance stuff is done in code.

to me the difference is the difference between engineering a balsa model of a plane from plans (processing), and using legos to fool around with different modules to see what works.

to me it's an important difference in computer graphics because the visual results sometimes come out different from what you'd expect, and it's the images and not the result you're basing your effectiveness on.




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