Almost crazier than this is the need to have a Microsoft account in order for your kids to be able to play certain games together on their Nintendo Switch that have been bought for 50-plus dollars, and have no indication on the package that having a Microsoft account is a prerequisite for collaborative play.
Microsoft makes little children cry. They did the same kind of nonsense to Minecraft Pocket Edition and later fucked up their login process causing my 8 year old to lose all his Minecraft worlds. I hate that company so much for so many reasons.
What Microsoft has done with Minecraft is so gross. I installed it recently after not playing for maybe a decade so I could try the RTX support, and I just had to shake my head at how packed the home screen is with micro-transactions now.
This started as a very simple, creative game for kids, and now the only way to play is to enter through the gift-shop. Minecraft was already one of the best selling games of all time. Is it really necessary to constantly expose 8 year old kids to aggressive marketing to maximize profits?
> could you tell me which games so i can avoid them
In this case it was the Switch version of Minecraft.
No indication whatsoever that (what I consider to be) a totally unrelated signup would be needed to collaboratively play the (very expensive) Switch game.
In my case, a bunch of kids needed to wait while I attempted to create a Microsoft login with my private email address (yes I buckled - unfortunately explaining privacy to an expectant and impatient crowd of eight-year olds isn't realistic).
But then I found halfway through the process, that I'd somehow used the same email for Skype many years ago, and the password was naturally long-forgotten - blowing that signup attempt.
Not fun to need to create a new email account, and go through the whole signup and login flow all over again, just to play a game that's been sold as a self-contained entity for a totally different non-Microsoft platform.