For game dev my gut is that WFH doesn't work unless maybe you're on the library team and so need no collaboration. Game devs have artists, game designers, and programmers working together, passing the controllers back and forth, asking for comments on what's on the screen, etc....
Maybe there's some teams out there that are doing WFH well but every person I know on game dev has commented on how productivity is way down since WFH.
Maybe there's some teams out there that are doing WFH well but every person I know on game dev has commented on how productivity is way down since WFH.