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Most quality of life features just make games a bit boring though, like WoW-style waypoint markers where you don’t even read the quests or talk to people anymore because the game tells you where to go.

Skyrim is especially bad imo because it all takes place in the same biome with no sense of “wtf is going on here?”

My advice to people here: Get OpenMW and start playing Morrowind with a notepad open that you can alt-tab into for notes. I never beat the game until last year.

If the pace is too slow, fine, just open up the console and find the command to double or triple your walking speed. It’s a game best enjoyed slow otherwise, as you unfold the mysteries of the world. I think it definitely holds up to 2021.



It's painful but the walking speed is intentional. You're supposed to trudge through the world for a couple levels so that you feel so much faster by level 5, and really fast by level 10 or 15.

The hardest part of morrowind these days is those first five levels, when in addition to learning the game's systems, you have to get past the game intentionally being harsh. With the low speed, the bad rolls, and the crappy fatigue, it takes a toll.


One fun way to deal with the speed issue is the "boots of blinding speed."

They're easy to get, and they let your character run extremely quickly. But they also completely blind you - the screen goes black when you put them on.

You can get them by escorting or killing a traveler on a road near near Caldera. They promise you a great treasure if you walk them to a nearby town, but the boots are pretty useless if you don't have a way to resist magic.

Personally, I liked the game's sense of humor.


I can't believe so many people got filtered by the bandit in the cave near seyda neen, me included. Years later I got filtered by dark souls, and now it's total war. I went back and replayed them all with a new mindset based on learning, and it's a totally novel experience.


It depends on your playing style. If you don't have time to get very immersed and just want to relax for a bit, then a game like MW is not going to work for you.

Personally I tend to go for less complex when I have time to play, but a slight hoarder mentality makes me spend far too much time on inventory management in these types of games. I couldn't even get into Skyrim because of that and the game only became fun for me when I disabled the inventory limit.

After that it was great, except for that one mission where they take all your stuff and give it all back at the end. The script, that plays a tiny sound effect for every item you receive, is not built for the amount of items I received at the time. It sounded like damage to my speakers and ears.


It depends on your free time , what I was a child I could waste hours trying to parse some instructions like "take a right after the big rock then a left after the curved tree" , the issue I had is that this is ambiguous, "is this rock the big rock or that one there", "did I waled to much and missed the path", "is this the path or is just some clearing" . I finished Gothic and Gothic2 with no internet for help but today I don't have the time to play similar games - but maybe is not the time but maybe I changed, the most hours I spent in last years were in Minecraft and Skyrim(not playing the vanilla main quest),

Funny enough I played again Morrowind a year back(managed to hack the openmw engine to make it read the text for me) and I stopped after I got lost trying to find a location to complete some quest, at least a general area on the map would be helpful.




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