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Although it's easy to look at this in a sinister light, the simpler explanation IMO is just that Apple doesn't feel entirely comfortable with its implementation of WebGL on iOS and wants to be able to screen apps instead of turning it into iOS's Flash.


In light of this: http://techcrunch.com/2011/06/15/facebook-project-spartan/ I think it's just their way to fight back against Facebook.


It's hard to fight back against a project that hasn't been released, nor talked about until yesterday.




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