> It reminds me of my childhood experience with Turbo Pascal, where you had to wait until the compiler told you that you missed a semicolon... and then it pointed at the wrong place -- not the place where the semicolon should have been, but usually the beginning of the next line. After some time, it becomes obvious, but the first time it's definitely not.
C++ template expansion and linker errors come to mind. First time you encounter those it's typically either very short and cryptic or at least 500 errors and the compiler hitting an internal limit of how many of them to display.
C++ template expansion and linker errors come to mind. First time you encounter those it's typically either very short and cryptic or at least 500 errors and the compiler hitting an internal limit of how many of them to display.