Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Fwiw, many games uses a different representation of state and behaviour than standard OO, called entity-component-system (ECS): https://en.wikipedia.org/wiki/Entity_component_system

ECS doesn't represent game objects with standard OO such as classes in C++/Java/C#. You can argue about whether it's still OO in principle, but it's not the kind of OO an enterprise developer would recognise.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: