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Things I’m working on at least once a week:

- Learning how to play this, very slowly: https://youtu.be/egWhW_BdLrI

- Audio synthesis from scratch in C++, and hacking a music synthesis engine on top of it. Consequently, learning about digital signal processing, and studying how different synth sounds are created.

- Working on a Vulkan-backed renderer optimized for multi-surface rendering.

- Learning and practicing cartooning / drawing. I like the art style of Adventure Time and tend to gravitate towards the characters within.

- Writing down ideas as they come around for a game I’m making. Anything goes: storyline ideas, specific dialogue I’d like to use, visual effects I want to create.



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