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Linux is not really an option. There are very few DAWs with support, next to no drivers for common hardware, and next to no support for popular VSTs. Linux is not a good platform for audio work.


No drivers are needed for "common hardware", because iOS forced most "common hardware" to be driver free i.e. actually compliant with the USB audio standard.

It is true that if you're (still) using PCI devices, drivers can be an issue, but there are several high end companies, including RME, with PCI device support on Linux.

Ardour, Mixbus, Bitwig and Reaper all run natively on Linux. Yes, that's a tiny subset of those available on proprietary platforms.

"Popular VSTs" feels like a wierd thing to say. I would doubt there is enough overlap in people's plugin use to every really create particularly popular ones. There are thousands of plugins available on Linux, both libre, gratis and proprietary. And even if I do not recommend the approach, many (not all) Windows VST plugins can be used on Linux. Yes, you cannot use plugins from companies that choose not support Linux without some hurdle hopping, and yes, that means that "well known" and not-easily replaceable plugins like those from Izotope and Native Instruments are generally out of reach.


A lot of hardware still has "drivers" (more just hardware specific software) for their devices though that only support Mac/windows.

The bigger point isn't that audio production isn't possible on Linux, it's that you have to make significant compromises to make it work. I count switching DAW as a significant compromise.

The cost difference between a Mac mini and Linux hardware of similar performance isn't worth those compromises to many creatives, outside of CG


>I count switching DAW as a significant compromise.

That's why Ardour runs on more platforms that any other DAW, so you don't have to make that compromise :)




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