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Allegedly, the game was rejected 6 times before it was finally approved. Even then, it was approved on the condition that the big bugs will be fixed by December 10. Apparently, they weren't.



They listed the original delay as due to current gen consoles, it's likely one of the two _did_ veto their previous launch plans on one of the consoles and they decided to delay the whole launch. The question is if it was even worse on consoles 6 weeks ago, or if they just cajoled the platform holder in question into letting them launch anyway.


This is one of those stories that needs to eventually have an article written by someone like Jason Schreier.




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