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This reminds me that Xbox series X/PS5 use Unified GDDR for higher memory bandwidth, I'm curious if such design can help x86 catch up M1?



x86 has been doing unified memory for integrated GPUs since at least 2015. It's not a new thing, see for example https://bit-tech.net/news/tech/cpus/amd-huma-heterogeneous-u...

The reason GDDR isn't typically used for system RAM is it's higher latency & more power hungry. Like, the GDDR6 memory on a typical discreet card uses more power than the an entire M1-powered Mac Mini power hungry.


Thanks, I haven't noticed the latency/power difference of GDDR memory.




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