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My employer creates Simscape Multibody[0], which does kind of similar stuff, but it's more targeted towards business/research needs. This looks like a more fun variant of it!

This looks very interesting to me, and I'm sure my fellow colleagues would love playing around with this.

[0] https://www.mathworks.com/products/simmechanics.html



Simscape Multibody looks very cool and I can see how it and MockMechanics could complement each other: create something super fast without any real physics considerations on MockMechanics just to brainstorm an idea, then once you have narrowed it down, model it properly with Simscape Multibody.




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