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The SDK gives developers a functional interface to responding to user interactions in the different touchpoints of a meeting app. These include things like a toolbar button, a sidebar view, and a video overlay. When responding to these interactions, the SDK assists apps to perform a few key side effects, things like mutating a shared state or sending an event to another client. The SDK handles all of the connections and consistency there so developers can focus on the unique value their apps can add.

We're currently working on a way to access raw audio + video, but it will likely not be available in the initial release of the SDK.

Some of the apps that are available right now include

* an agenda to keep your meetings organized

* a handraise app with a built in queue

* an airhorn for blasting people who talk too long

* a minesweeper game you can play while you wait for meetings to start

* A shared youtube watching experience that anybody can pause or fastforward.



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