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The problem is not everyone clicks on the right link. Non-sophisticated users looking for Fortnite don't even know what Epic is or whether or not they're the official place to get it.

https://blog.malwarebytes.com/cybercrime/2018/06/fake-fortni...

> There are a hundred ways to prevent the spread of malware without prohibiting multiple app stores. Allow third party apps but scan them for malware first. Get your apps from another app store, but that store checks it for malware.

The App Store review process checks for more than just malware. It also enforces privacy restrictions and ensures that developers aren't abusing legitimate APIs for malicious purposes. Malware scanning isn't going to prevent third-party apps from slurping all your friends phone numbers and selling that data to advertisers.

> People are increasingly getting their software from stores like Steam and EGS

Which is why we now have malware floating around masquerading as the Epic Games Store.

https://www.zdnet.com/article/new-lokibot-trojan-malware-cam...

I think you're making the same fallacy as the person I originally replied to, which is taking the experience of a highly technical user and assuming everyone else knows how to do the same things you do. I use all four platforms (iOS/Android/Mac/Windows) regularly. I've personally never had problems with viruses/malware on Windows, even back in the XP days before Windows Defender was a built-in thing. But simultaneously I don't believe my experience is typical of the majority of users on those platforms.




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