You were speaking authoritatively about the underlying code of an app that had a review issue related to Touch Bar, and made an incorrect statement that there are no design requirements for that feature. I was giving you guidance on why that item gets flagged for review.
> You were speaking authoritatively about the underlying code of an app
I know the developer, who was talking about the rejection.
> that had a review issue related to Touch Bar,
Several other developers chimed in and said they randomly got the same exact question. It's not a "review issue" per se, although it does prevent the app from getting approved. It may be some weird kind of obnoxious poll Apple is running. (Apple really wants devs to support Touch Bar.)
> and made an incorrect statement that there are no design requirements for that feature. I was giving you guidance on why that item gets flagged for review.
No, this is an incorrect interpretation of what I said. What I meant was that the App Store Review Guidelines don't require you to support the Touch Bar. You can have a Mac App Store app with no Touch Bar customization. None of my apps have any.
Yup, sounds very much on par with our experience. On the first version of our app, we especially mentioned in the review comments (and configured in the release build) that we do not support iPads, as that wasn't a priority for our initial release and would have required additional testing work. Review came back as rejected with a comment along the lines of "Hey, why don't you support iPads?".
Who are you talking to?