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evan_
on Aug 25, 2020
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Show HN: Seamless head tracking for games using th...
I was wondering this as well. In the video he turns his head about 20° or 30° and the view shifts almost 90°, so it must amplify his motions? I suppose you would get used to that pretty quickly.
rspicer
on Aug 25, 2020
[–]
Yes. OpenTrack has user-editable Bézier curves that map real-world translation and rotation to what’s output to the game.
This is an awesome hack and I wish I’d thought of it.
rco8786
on Aug 27, 2020
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OHHHH that's brilliant
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