For top tier heirloom quality, use the native GUI widgets of the platforms you are targeting. The rest written in portable C.
If the app is literally just GUI widgets, then then the cross platform nature falls apart. But for something like a 3D video game where a window widget is just a little bootstrap to your game, it's nice.
For top tier heirloom quality, use the native GUI widgets of the platforms you are targeting. The rest written in portable C.
If the app is literally just GUI widgets, then then the cross platform nature falls apart. But for something like a 3D video game where a window widget is just a little bootstrap to your game, it's nice.