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You still have a GC and no value types.



Value type is overrated, lots of game engines choose C# because of value type, any game in C# has good performance or memory usage? Unity games are memory hog...


Somehow I think they would still be a memory hog if written in C, better not mix the capabilities of the tooling with the skills of those that use them.


Any real world application to demonstrate those skills instead of empty words?


Yes, but it is up to you to find out, my words are justified by my cv and customer relationships.




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