This does backfire for them in certain cases though, especially in terms of networking.
All of their games are still on a built-out peer2peer implementation they acquired in 2008 and it shows how much it holds them back - anyone that played a Nintendo online game on switch knows what I mean (no, 30 NES games I played on my Wii aren't a consolation).
Let's not even talk about friend codes in 2020.