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This does backfire for them in certain cases though, especially in terms of networking. All of their games are still on a built-out peer2peer implementation they acquired in 2008 and it shows how much it holds them back - anyone that played a Nintendo online game on switch knows what I mean (no, 30 NES games I played on my Wii aren't a consolation).

Let's not even talk about friend codes in 2020.



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