Tribes didn't support more players than other games of that time, didn't have a build system beyond placing turrets, had no special world interaction, and maps weren't _huge_ (and for competitive play, mostly short maps were in the rotation)
Getting a dozen people in and on a dropship in Tribes2 was a highlight of my LAN gaming days. Utter chaos. Superb fun. Too intricate a game for online play but great otherwise. Codename: Eagle hit similar notes.