I was surprised to see that C# isn't considered a end-node for languages. I'm a game programmer; games make up a lot of applications being developed (nearly 100% for consoles, roughly 25% of mobile apps[0]). The Unity 3D game engine may be used for half of all games[1], and it uses C#. (It did support variants of python and javascript, but they are now deprecated). [My experience suggests that a large chunk of the remaining games are written in C++.]
(I was also surprised, when doing a job interview in C# recently, to see how behind-the-times the version Unity supported for so long is -- mostly surprised by the nicer string interpolation that is now possible.)
(I was also surprised, when doing a job interview in C# recently, to see how behind-the-times the version Unity supported for so long is -- mostly surprised by the nicer string interpolation that is now possible.)
[0]: https://mindsea.com/app-stats/ (see point 4)
[1]: https://techcrunch.com/2018/09/05/unity-ceo-says-half-of-all...