I'm Marcin co-founder of UXpin. We're glad that you like the idea. Thank you all!
This is true that paper prototyping is widely used technique. As far as we know huge companies (including Microsoft) are using paper prototyping since late '80s.
We've tried to make it more convenient and effective. Usually if you make a mistake on your sketch, you need to sketch everything all over again. If you cut your prototype in the pieces everything will be soon in a huge mess (I've tried that many times). Putting that and few more arguments in order lead us to creatng UXpin.
We also tried to make it as cheap as possible (but keeping great quality!), because usually paper prototyping is free of charge technique (unlike expensive software for wireframing).
We're bunch of guys from inside of the UX field (proudly working as a R&D team in one of the best eCommerce companies in Easter Europe), so we think we understand what is bothering you all while you're prototyping on paper. But obviously we are open for any remarks and comments.
We're working on videos that will let you have a look on a UXpin kit.
No matter how comfortable you are with your digital tool of choice, nothing is quite as immediate as moving bits of paper around, especially in a collaborative environment. Plus it has the added advantage that you can test paper prototypes with users without them mistaking it for the final thing.
As for the kit itself, I think the idea is cute, and the price is reasonable. It's not much more than the cost of the paper itself.
I can't believe I have to say this, but this isn't a spoof, nor is it a silly idea.
No, you obviously don't have to say that. It's the fact that they have a fancy website for a 20$ product that can be replaced by 3$ worth of stationery with little to no feature loss that is amusing.
Paper-prototyping is a wonderful, effective, liberating technique. UXPin seems a little silly, simple as that.
I've been lusting a bit on these stencils but don't really have a good explanation as to why I would need them :) I'm not sure I would use them, but I really like them as objects.
What exactly do I get? There's a lot of breezy text talking about how great and cool this concept is, yet I can't find a concrete description of what I'm paying for. What types of stickies are included? How many of each?
A better approach might be to detail the contents, then demo the different types of projects I can apply this tool to. Present specific situations I can imagine myself in, and how the tool is saving me time.
Not many prototype elements to make it a special product. Several prints of an empty browser's window and a few bucks worth of white post-it notes seem to do the same trick.
I'm Marcin co-founder of UXpin. We're glad that you like the idea. Thank you all!
This is true that paper prototyping is widely used technique. As far as we know huge companies (including Microsoft) are using paper prototyping since late '80s.
We've tried to make it more convenient and effective. Usually if you make a mistake on your sketch, you need to sketch everything all over again. If you cut your prototype in the pieces everything will be soon in a huge mess (I've tried that many times). Putting that and few more arguments in order lead us to creatng UXpin.
We also tried to make it as cheap as possible (but keeping great quality!), because usually paper prototyping is free of charge technique (unlike expensive software for wireframing).
We're bunch of guys from inside of the UX field (proudly working as a R&D team in one of the best eCommerce companies in Easter Europe), so we think we understand what is bothering you all while you're prototyping on paper. But obviously we are open for any remarks and comments.
We're working on videos that will let you have a look on a UXpin kit.
Thanks one more for mentioning us! Take care!