The article Hearths, Clubs Diamonds, Spades: Players Who Suit Muds ( https://mud.co.uk/richard/hcds.htm ) looks at that aspect. The types of players the designers design for and the types of players that the game creates aren't always in alignment.
One of the games that I've played over the years that specifically embraces this is Kingdom of Loathing.
One of the games that I've played over the years that specifically embraces this is Kingdom of Loathing.