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Your idea doesn't matter one jot. What matters is how well you can connect to customers and really sell to them.

I think you could put it better: Your idea has to be something people feel they want and will use. People don't want a drill; they want a hole in the wood. Joe Ades didn't sell a potato peeler; he sold a way to get your kids to eat their veggies, a way to make great french fries.

Have a fucking great idea

Nonsense. How the fuck do you know it's a great idea? Your ego. I'm sorry but you won't know (can't know) if it is what people want or need. No one does. Trust me, the music industry and film industry would love to know when they will have a hit.

But unlike film and music we can iterate. Take your ego out and let people tell you what they want. Try to understand their core desire and work with that. Ignore funding. You're begging for TechCrunch coverage? Unless your market is "people who read TC", you're wasting you're time. Apply any way you can to those people directly in your market. And if you don't know who they are or how to do that, stop and go back to your day job. Because the software business is not about the software; it's about the business.



Somewhat off topic (though slightly relevant): do you read Magic articles? That exact drill/hole metaphor was used in Mike Flores' yesterday article (which is a good piece of writing, and HN people might be interested even if they don't play Magic): http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/dai...




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