You could try giving a choice of two or three letters that the user selects to make it a bit easier to form words. Or the block could cycle between several letters as it drops and the letter gets decided when it hits the bottom (maybe some blocks could do this?).. maybe wildcard letters too? And it would be fun to turn up the fall velocity on more common letters!
It would also be neat to score words with less common letters higher like scrabble, or map your dictionary to a distribution in an English language corpus and score them based on rarity.
It's completely broken on desktop in Firefox - they're rectangles and the letters fall outside the boxes one settled, so I can't tell an L from an I without memory. Also, the buttons move at the bottom when you tap on letters so it makes it hard to press them. Consider mapping the arrow keys on a keyboard.
Hi I'm the creator of http://wordsmashing.com , awesome game, needs some music graphics sounds levels polish ect, I think it's interesting having to manually click to your word and click destroy, made the game feel a bit harder and slower paced to me but perhaps some advanced wordies would like that, I would make it automatic if 3 or more letters
That looks interesting, but I don't understand how to play. I click a letter, then click a box to slide into in order to get it closer to my target space but after sliding once the game stops.
Someone will polish this up and it will be one of those mobile games that will go viral for a little while.
Suggestions, add a comprehensive scoring solution, two letter combos (ng, io, ee, etc), classic tetris shapes would probably work too in blocks of three to keep the two letter combo rule.
absolutely LOVE the idea... however the dictionary is way to limited, also there needs the "preview" screen (ie tells you what letter is coming up next)
Also I suspect you need more vowels or more room to "stack" continents.
Mate, I want this game for my kids to play... please get this done!
finally, have you thought of a multiplayer version?
Check out "tetrinet". make this game on android and I'll play it all day lol!
The copyrights can be traced to Atari holdings, who also have a license for Tetris (who is turn pretty aggressively enforces the brand), so watch out for that.
Let me hold onto a letter and swap it with the current one on the screen.
I appreciate it's a big complexity problem to scan for all available words but I think that the click functionality could be improved a lot by just highlighting words that you'll allow me to destroy.
I think the dictionary should be more complete. The first word I composed was "kelp" and it didn't identified it as a valid word.
Or maybe it's completely broken in Firefox, the "destroy" button doesn't appear.
Very cool. I don't like that it grabs all the key presses, I couldn't CTRL+D (Bookmark) and I couldn't refresh the page with F5 or CTRL+R. Legitimately thought my browser was crashing XD
Reminds me a lot of a Tetris-with-words game called Puzzlejuice that was put out a few years ago by the same studio that released Threes and started the 2048 craze.
It didn't recognise 'Arid' or 'Swap' as words, which I was amazed I lucked into. It seems a very hard prospect to get anywhere, otherwise. Is this something to do with my choice of browser? I don't use Chrome, nor ever will aside from testing.
You mention elsewhere in the thread here that you didn't test on Firefox. May I ask what you DID test in?
This is an awesome prototype, that I think not only has a lot of potential in terms of growing it into something people would play, but I think it could be a very useful tool for people learn languages and improve their skills.
It's inspiring, seriously. Good work so far, and I hope you continue to develop it and are successful for whatever your definition of "success" might be :)
This was fun and kind of addictive. Only right now it seems to be giving letters between "R" and "U" in the alphabet more than 50% of the time. That's very challenging.
For those curious the rough differences (in game - in english, out of 100) are:
e: -4.7 t: -2.5 c: 2.4 h: -2.3 p: 2.3 u: 1.9 b: 1.6 m: 1.6 l: 1.5 g: 1.4 r: 1.4 k: 1 x: 1 z: 0.8 o: -0.7 n: -0.6 f: 0.5 j: 0.5 v: 0.5 y: 0.5 d: 0.4 a: -0.3 q: 0.2 s: -0.2 w: 0.2 i: 0.1
edit: this might go too far towards making it easy, but you could also try and group common pairs of letter near each other.