It's a reverse engineering of a popular MMORPG called Ragnarok Online (or RO). Last time I was working on it, you could log in with the official client, walk around, teleport, chat, etc. (The walking had to be done in C, though; one pathfind per walk request is not something I'd want to leave to Erlang.)
It's a reverse engineering of a popular MMORPG called Ragnarok Online (or RO). Last time I was working on it, you could log in with the official client, walk around, teleport, chat, etc. (The walking had to be done in C, though; one pathfind per walk request is not something I'd want to leave to Erlang.)