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A major failing of sparklines in practice is the lack of a visual benchmark.

When you don't have a fram of reference, it can be hard to tell what directions the lines are moving. You end up with an effect like this illusion: http://www.internetgamesfree.com/games/images/illusion_68.gi... where your perception of the line deviates from reality.

The "normal range" line he shows does a great job to fix this.




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