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> An optimized C++ simulator was constructed to enable simulation at the rate of 1000 processor clock cycles per wallclock second.

Following links in through "code and data":

http://ericmjonas.github.io/neuroproc/pages/data.html

I found:

https://github.com/ericmjonas/neuroprocdata

But I couldn't find any link to the c++ code. Surely the emulator is also needed in order to be able to reproduce the research?

A bit of a shame they used closed source games - I'm not sure how one would go about obtaining copies (legally). But it would be interesting to try replication via other places/demos - as they only model booting anyway.




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