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detritus
on March 19, 2018
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Announcing Microsoft DirectX Raytracing
I can't help but feel this is aimed at making future Augmented Reality (ie. Hololens) applications integrate into their host environments better.. or perhaps I'm just giddily over-extrapolating possibilities!
phkahler
on March 20, 2018
[–]
Good point. Ray tracing makes compensating for lens distortion trivial.
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