I don't like to generalize it into the term "screen-time".
There are so many things you could do there. It's like if you would limit "desk time", no matter if they are doing homework, crafting or fixing something, doing some puzzle,...
In my view there are four main categories, of screentime.
* Research
* Passive entertainment (watching videos, playing "pointless" games)
* Active entertainment (playing "real" games where you need to make decisions and other skills)
* Socializing (Messengers, Facebook, ...)
Point 2 is probably the most toxic for people. Since you waste lots of time, lose other hobbies and probably get deeply influenced by the things you watch.
Point 3 might be the next on the list, since you might get stressed from constantly socializing... All that matters is raising your "social" status, and you start neglecting other things in your life.
In my view there are four main categories, of screentime.
* Research
* Passive entertainment (watching videos, playing "pointless" games)
* Active entertainment (playing "real" games where you need to make decisions and other skills)
* Socializing (Messengers, Facebook, ...)
Point 2 is probably the most toxic for people. Since you waste lots of time, lose other hobbies and probably get deeply influenced by the things you watch.
Point 3 might be the next on the list, since you might get stressed from constantly socializing... All that matters is raising your "social" status, and you start neglecting other things in your life.