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I made a good career out of selling late-to-the-party native android ports for companies.

Its pretty low key lucrative too:

- iOS development is crowded, Android devs are more scarce and there are too many unrelated skillset paths to build a native android app.

- The APIs are already developed by the time you get there.

- The designs have already happened, for the most part. Its no longer a fact finding mission and instead a pure implementation mission.

- You make more money and have to deal with less company-wide fires in the process.

- Nobody bothers you. You get to be on autopilot.

- And its also pretty pointless. Most company's android apps are just a checkbox, store presence to show they haven't neglected it. Nobody is going to actually download it.

It was fun for a while, I got my funds up.




“Can you make it look like the iOS app?”


my G!! lol....if Kotlin was available back then, I definitely would've jumped on that ship. Now it seems mobile isn't really viable in terms of money though


I saw the writing on a the wall in time

There is a ceiling you can make doing mobile dev, and companies don't make a return from pursuing it

React Native solves the needs of most companies' apps on both platforms, they'll figure it out all pretty quickly at the same time




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