I made a good career out of selling late-to-the-party native android ports for companies.
Its pretty low key lucrative too:
- iOS development is crowded, Android devs are more scarce and there are too many unrelated skillset paths to build a native android app.
- The APIs are already developed by the time you get there.
- The designs have already happened, for the most part. Its no longer a fact finding mission and instead a pure implementation mission.
- You make more money and have to deal with less company-wide fires in the process.
- Nobody bothers you. You get to be on autopilot.
- And its also pretty pointless. Most company's android apps are just a checkbox, store presence to show they haven't neglected it. Nobody is going to actually download it.
my G!! lol....if Kotlin was available back then, I definitely would've jumped on that ship. Now it seems mobile isn't really viable in terms of money though
Its pretty low key lucrative too:
- iOS development is crowded, Android devs are more scarce and there are too many unrelated skillset paths to build a native android app.
- The APIs are already developed by the time you get there.
- The designs have already happened, for the most part. Its no longer a fact finding mission and instead a pure implementation mission.
- You make more money and have to deal with less company-wide fires in the process.
- Nobody bothers you. You get to be on autopilot.
- And its also pretty pointless. Most company's android apps are just a checkbox, store presence to show they haven't neglected it. Nobody is going to actually download it.
It was fun for a while, I got my funds up.