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Osmium
on Oct 17, 2017
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Show HN: Metaballs
That's marching cubes though, which is different from the parametric/Bézier approach in the article?
tiborsaas
on Oct 18, 2017
[–]
Marching cubes is the rendering technique, it's based on distance fields which is a similar idea to iso-surfaces.
With the SVG/Bézier approach I doubt you could do 3D, true :)
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