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You might be pleased to know this is fairly close to Monte Carlo tree search, the best algorithm for general game solving, until Google's deep learning came along.



I thought AlphaGo was still using Monte Carlo tree search, just with two neural networks: one to estimate the board values, and one to estimate likelihood of moves for sampling.


Sort of, it uses Monto Carlo + a bunch of other things. [0]

[0] https://medium.com/@karpathy/alphago-in-context-c47718cb95a5




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