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> We never provided it, because we have zero-internal expertise with any of the technologies involved.

Couldn't your team learn the technologies? These days there is an abundance of resources available (online tutorials, books, bootcamps, etc), especially for ecosystems as popular as the Appleverse.

I can't pretend to know your situation, but as a reference point we had an iOS project come up at work a couple years ago and I was able to pick up Objective-C and the Apple libs in a few weeks while still being productive on other projects. I followed Apple's official tutorials[0] and built some toy apps, then learned the rest as I went on the real project. This is after having never owned an iDevice and doing mostly web and devops work in scripting languages for many years prior. A few peers of various experience levels were able to ramp up in about the same amount of time, so I'm not special.

[0]: https://developer.apple.com/library/content/referencelibrary...



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