From what I understand, LLVM still doesn't take as much advantage of that information as it could, given Rust input. It's too geared toward the C family of languages. (But as sibling comment says, the problem was partially the Rust compiler's fault.)
Also: "Originally implemented for C and C++, the language-agnostic design of LLVM has since spawned a wide variety of front ends: languages with compilers that use LLVM include ActionScript, Ada, C#,[4][5][6] Common Lisp, Crystal, D, Delphi, Fortran, OpenGL Shading Language, Halide, Haskell, Java bytecode, Julia, Lua, Objective-C, Pony,[7] Python, R, Ruby, Rust, CUDA, Scala,[8] and Swift."
Most of these are nothing like C when it comes to pointers and memory layout.
Again, from what I understand, `restrict` is not enough to convey everything Rust knows.
Further, those other languages may be nothing like C, but they're even less like Rust. So because of its heritage, even given the information Rust knows, LLVM simply doesn't have the optimization passes to take full advantage of it.
It's not only a MIR issue, it's also an issue of how many optimizations should be allowed when you also need to be able to make some assumptions about your data in unsafe blocks. For example if you simply added the obvious attributes everywhere, interior mutability (Cell, RefCell, UnsafeCell) would most certainly break. The exact rules around unsafe rules are still being discussed (see https://github.com/nikomatsakis/rust-memory-model), so until that is done some of these optimizations are very unlikely to be implemented because they can make a lot of unsafe code illegal.
Note that the compiler already adds "obvious" attributes to function calls, being careful to not emit them for things that contain an `UnsafeCell`. This is why that type exists, as the building block for interior mutability that the compiler understand and can optimise around.
False.
http://llvm.org/docs/LangRef.html#noalias-and-alias-scope-me...