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Amit’s Game Programming Information (stanford.edu)
213 points by jonbaer on Feb 19, 2017 | hide | past | favorite | 13 comments



We're currently building a Reddit community around these kind of interactive explanations: https://www.reddit.com/r/explorables Lots of more examples there, have a look! :)


Thanks. This is nice!


I was just skimming some of the AI stuff on "The AI of F.E.A.R" that was linked from this article. I remember that game was just a tad more scary just because of how smart the AI of the game was when I played it. I never knew if the game was going to do something like flank me when playing and I couldn't easily "game" the AI.

What's amazing is how elegently simple they make it seem. I guess that goes to the old saying. The more you use "simply" in a text, the harder it gets. In this case it would be the more simple you make it look, the more infinitly difficult it will be.


For those of us old enough to remember BBS door games, this Amit is Amit Patel, author of SRE.



loved that game! And BRE!


oh man! loved that game.


This is a great resource that helped me for learning Dijkstra's algorithm and A* when I was learning about graphs in general, not just for game programming.


The post on programming hex grids is another really good one


I've actually written one based on his guide: https://github.com/Hexworks/hexameter


Neat. Bookmarked


ditto. Came here to say the same. Excellent posts.


I first learned about a new search engine called "Google" when he went to work for them.




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