Yes there have been a million attempts since the early days of 3D. Most of them are photogrammetry or structured light setups of some kind, that aren't fast enough and don't scale for sizing. Part of it is logistics of getting objects through a scanner, with the accuracy being poor or muddy at best.
IMO it should be done with a mixture image segmentation and procedural generation.
IMO it should be done with a mixture image segmentation and procedural generation.