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Or I didn't want to talk about pre-production. I meant to talk about the begin of the normal production run, where demand for hyped devices (say: Wii, Nintendo DS, iPhone, iPad) far outstrips supply.

By the way, it may be rational for companies to let this happen, since mass production facilities cost a lot of money to set up, and they have to aim at the longer term demand instead of the spike at the beginning.




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