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Well, I guess he wouldn't have used gdiplus.dll if he was planning to run the app on Linux, so I'm guessing the conclusions should be:

- If you're doing multi-platform software, don't use platform specific libraries.

- If you're doing multi-platform software, test on all your target OSes.

Use any OS that makes you productive.




Just to clarify, he didn't use gdiplus.dll, he used System.Drawing, which in turn uses gdiplus.dll.


You're right, thanks!




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